Traveller-digest     Sunday, September 26 1999     Volume 1999 : Number 1128



(R)1996. Traveller is a registered trademark of FarFuture Enterprises.
All rights reserved.

The following topics are covered in this digest:

Re: Traveller Player Roster ( was RE: Census time: the Active Campaign  Census)
Re: Personal income tax for PC's (somewhat long)
Re: Traveller Player Roster
Re: TML Traveller Roster, 1st pass...
TML Roster
Re: THUDDD schedual
Re: Traveller-digest V1999 #1125
Re: Traveller Player Roster
Plant and Animal Builder raw data (longish, gearhead warning)
Re: Traveller Player Roster ( was RE: Census time: the Active Campaign Census)
Re: Traveller Player Roster
Re: Traveller Player Roster
RE Traveller Players Roster
Re: Traveller Player Roster
Re: Traveller Player Roster ( was RE: Census time: the Active  Campaign Census)
Re: TML Traveller Roster, 1st pass
Gaming Clubs
Re: Non-Solomani Religions
Re: Personal income tax for PC's (somewhat long)
Re: Slightly OT: Religion
Re: Milieu 0
Re: SEC: UNCLASSIFIED Bayonets are better - they leave thehairsmooth and silky
Re: TML Roster
(no subject)
unsubscribe traveller mailing list
Re: One question answered, another asked...

----------------------------------------------------------------------

Date: Sat, 25 Sep 1999 22:29:21 -0500
From: Charles R Hensley <hensley.cr@worldnet.att.net>
Subject: Re: Traveller Player Roster ( was RE: Census time: the Active Campaign  Census)

> It occurs to me that it would also be a good thing to compile a
> roster (name and location) of our fellow TML Travellers.  I'll start
> it off...
>

Charles R Hensley, Dallas TX

------------------------------

Date: Sat, 25 Sep 1999 20:38:58 -0700
From: "Benyamene' ZeAbe' Akella" <xrp@sierratel.com>
Subject: Re: Personal income tax for PC's (somewhat long)

> The subject is interesting enough

Taxes are interesting?  Are you some kind of CPA or economist?
;)
The ribbing on this list is the most hilarious I've ever encountered. I
really love the "Traveller Universe" bits, like the Terran/Vilani rivalry.

Isn't the Serendip Combine from that game Galactica?
////////////////////////////////////////
Akella 0609 C654474-6 S kk+ hi++ as+ va+ dr+ da+ so@ zh- vi++  A523
IMTU tc++ ?t4 ru@ 3i+(-) c+ jt au@ st- ls+ pi+ ta@ he+

------------------------------

Date: Sun, 26 Sep 1999 13:54:26 +1000
From: William & Melissa Kendell <billk@planet.net.au>
Subject: Re: Traveller Player Roster

William Kendell, Busby, NSW, Australia

------------------------------

Date: Sun, 26 Sep 1999 15:26:55 +1000
From: "The Roc" <roc@kewl.com.au>
Subject: Re: TML Traveller Roster, 1st pass...

- ----- Original Message -----
From: Eris Reddoch <eris@pcola.gulf.net>
To: <traveller@lists.imagiconline.com>
Sent: Sunday, September 26, 1999 3:35 AM
Subject: TML Traveller Roster, 1st pass


> Someone asked who would compile the roster, I'll do that.  I'll also
> post the list to the web...unless anyone has an objection.

I have no objections

Roc (Yep, I answer to that better than my real name!  And close friends do
call me "The Roc???"), Southport, Gold Coast City, Queensland, Australia,
roc@kewl.com.au
>
> Format: Name, City, State/Province, Country, email
>
> Eris Reddoch, Pensacola, FL, USA, <eris@pcola.gulf.net>
> Jory Earl, Manchester, NH, USA, j-man@iname.com
> Benyamene' Ze'Abe Akella, Mariposa, CA, USA, <xrp@sierratel.com>
> John Groth, Baton Rouge, LA, USA, <wombat@premier.net>
> Keven R. Pittsinger, Toledo, Ohio, USA, <jamstar@accesstoledo.com>
> Andrew Moffatt-Vallance, Christchurch, , NZ, <a.vallance@netaccess.co.nz>
> Michel Vaillancourt, Halifax, Nova Scotia, Ca, misha@atlantic-online.ns.ca
> Jay LaRosee, O'Fallon', IL, USA, JLAROSEE@aol.com
> Chris Seamans, Philadelphia, PA, USA, <semo@pil.net>
> Colin Michael, Durham, ME, USA, <swordworlder@clinic.net>
> Erwin Fritz, Calgary, Alberta, Ca, <efritz@GLJA.com>
> Michael D Peters, Woodbury, NJ, USA, travelleri@home.com
> Douglas Berry, San Francisco, CA, USA, <gridlore@pop.mindspring.com>
> Glenn St-Germain, Edmonton, Alberta, Ca, <cos90@powersurfr.com>
> Peter Trevor, London, , GB, <ptrevor.trisen@zetnet.co.uk>
>
>
> --
> -----------------------------------------------------------
> "Eris Reddoch" <eris@pcola.gulf.net>    using MR/2 ICE #245
> -----------------------------------------------------------
>
>

------------------------------

Date: Sun, 26 Sep 1999 00:45:32 -0500
From: "Lyle Youngblood" <lyley@gte.net>
Subject: TML Roster

Lyle Youngblood, Lafayette, IN, USA

------------------------------

Date: Sat, 25 Sep 1999 22:50:00 -0700
From: "Jason T. Barnabas" <cybernaut@netzero.net>
Subject: Re: THUDDD schedual

Thanks to all of you who have sent me your 
non-entries.  They have provided me many excellent 
ideas for improving my own THUDDD 10 entry.  

Just kidding.

Actually, I hope to get the 'bots finished up in the next 
couple of days.  Who knows, maybe even tonight.  
Thanks for your patients.
- --
Sincerely,

Jason Barnabas





________________________________________________________
NetZero - We believe in a FREE Internet.  Shouldn't you?
Get your FREE Internet Access and Email at
http://www.netzero.net/download/index.html

------------------------------

Date: Sat, 25 Sep 1999 23:18:51
From: "Douglas E. Berry" <gridlore@pop.mindspring.com>
Subject: Re: Traveller-digest V1999 #1125

At 04:57 PM 9/25/1999 -0400, you wrote:

>Jeff Zeitlin, _The_ City :)
>
>(There's only one: New York, New York - A hell of a town!)

Then why do all my guest from NYC identify themselves as being from a
specific borough instead of "The City"?

Anyway, I imagine that the moniker isn't uncommon in areas dominated by a
large, prominent urban area.  Mention The City in this area, and everybody
assumes that you're discussing San Francisco.
- -- 

Douglas E. Berry       gridlore@mindspring.com
http://gridlore.home.mindspring.com/index.html

"Soon the rapacious sea chickens/will carry you off
and wrap you in a hard shell, yum yum."
       Poorly translated Argentine Taco Bell jingle.

------------------------------

Date: Sun, 26 Sep 1999 16:21:26 +1000
From: "Robert O'Connor" <robocon@ozemail.com.au>
Subject: Re: Traveller Player Roster

<delurk>

Robert O'Connor, Sydney, N.S.W., Australia <robocon@ozemail.com.au>

I'm looking around for a game in the Sydney area and would love to start
Travelling again. Not that my spare time is becoming more abundant or
anything...


</delurk>

Rob O'Connor
Medico, Gamer

------------------------------

Date: Sun, 26 Sep 1999 16:21:53 +1000
From: "Robert O'Connor" <robocon@ozemail.com.au>
Subject: Plant and Animal Builder raw data (longish, gearhead warning)

A long time ago, Rob Prior mentioned that he'd like some software to
help him create flora and fauna for his games.
	Creating animals is relatively easy ; existing rules cover that
reasonably well. The following info may be of use in detailing animals
and plants.

Two comparatively recent articles are of interest :-
1. West G.B., Brown J.H. and Enquist B.J. A General Model for the Origin
of Allometric Scaling Laws in Biology. Science 276 (1997):122-126
2. West G.B., Brown J.H. and Enquist B.J. A General Model for the
Structure and Allometry of Plant Vascular Systems. Nature 400
(1999):664-667

Premises of the model in (1) :-
- - Essential materials (e.g. oxygen, glucose) are transported through
space-filling fractal networks of branching tubes.
- - Energy losses are minimised (hydrodynamic resistance) ; and
- - the terminal generations of tubes do not vary with body size e.g.
capillaries in the circulatory system.

Network types :-
- - branching tubes (animal respiratory and circulatory trees)
- - bundled parallel vascular elements (plants).
Other important network parameters :-
- - tube wall properties (rigid-> elastic),
- - fluid transported (liquids, gases),
- - nature of pump :-
pulsatile compression (heart)
pulsatile bellows (lungs+chest wall)
diffusion (insect tracheal network)
osmotic and vapour pressure gradients (plant vascular tree) 

(N.B. I'm still trying to get my head around some of the math).

However, the following conclusions can be reached :-

variable = constant X (body mass)^(exponent)

The constants apply across a given family of animals e.g. mammals,
reptiles, birds, fish. There is considerable heterogeneity when one
considers invertebrates (but this variance disappears when insects,
arachnids, etc. are considered separately, as far as the patchy data
available suggests).

Variable	Exponent
- -metabolic rate	3/4
- -heartbeat	-1/4
- -max.
pop. growth	-1/4
- -life span	1/4
- -embryonic 	1/4
growth time

Points from the second article :-
* The parameters from the first article were used to model fluid
transport through the xylem vessels from trunk to petioles, and results
can be applied to all vascular plants.
* Tube taper makes flow resistance a constant independent of path
length, ensuring that all leaves are equally supplied with nutrients.
* Gas flow rate is independent of size, relying only on the
atmosphere-soil pressure gradient and the flow resistance of the
distributive network. Photosynthesis is limited by the uptake of carbon
dioxide and the excretion of oxygen, so metabolic rate varies with gas
flow rate.

* Scaling exponents
Metabolic rate scales with mass^(3/4), as does reproductive biomass 
leaf and branch number ~ mass^(3/4)
number of generations of branches ~ ln M
branch length ~ plant mass^(1/4)
branch length ~ branch radius^(2/3)
trunk length ~ mass^(1/4)
trunk radius ~ mass^(3/8)
xylem tube radius ~ mass^(1/16)
pressure gradient across a given branch ~ mass^(-1/4)
branch resistance ~ mass^(-3/4)

* Maximum [tree] height with surface gravity of 1G and atmospheric
pressure of 1 atm is approximately 100m.

>From the article :-
Rmax = Rn[Rn^2/((An^2) * n)]^(a/2)(1 + a1 - a)
Hmax = [In/(1-n^(-1/3))]*[(Rn^2)/((An^2) * n)]^1/3(1 + a1 - a),

where :-
- - Rmax is maximum trunk radius,
- - Hmax is maximum plant height,
- - In is the length of the nth generation of branch,
- - n the number of xylem tubes,
- - Rn the radius of the nth generation of branch,
- - An the radius of the nth generation of xylem tube,
- - a1 a scaling exponent related to the degree of taper of tube radius.
The optimal value for this is 1/6. In a non-optimised flow network, a1
could be as high as 1/3. A value of zero implies no taper (so the
branches of the plant are entirely conducting 'pipes'), and
- - a a scaling exponent related to the degree of scaling of branch
radius.
This is usually 1, assuming that area preserving branching and optimal
structural strength in the branches are present.

e.g. if a=1 and a1=1/6 :-
if Rn = 0.5mm, An = 10 micrometres, n = 200, Rmax ~1m, Hmax ~40m ;
if An = 8 micrometres (and other parameters unchanged), Rmax ~4m, Hmax
~100m.

Problems with the model :-
- - vessel size may vary within and among plants in different environments
- - horizontal flow may take place between parallel tubes
- - variations in tube length and branching symmetry within a plant
- - variation in biomechanical constraints (a value) within a plant
- - some plants have few branches e.g. palms, grasses, ferns - the a
value  tends towards zero.

However, the values predicted by the model agree well with the
observational data collected thus far.


Robert O'Connor
Medico, Gamer

- --------------------------------
Once again, it seems, [molecular] biology has created a huge amount of
data, all potentially interlinked. Intricacy abounds, but what is to be
done to make the data intelligible?
Sir John Maddox, "What Remains to be Discovered"

------------------------------

Date: Sun, 26 Sep 1999 01:40:29 -0500
From: "Kurtis Rodgers" <kurtis@fastlane.net>
Subject: Re: Traveller Player Roster ( was RE: Census time: the Active Campaign Census)

Kurtis Rodgers, Dallas, Texas, USA

If I can get my new M:0 campaign started soon, I'll submit that to the
Active Campaign Census.  Its a bit premature to call it 'active' at this
point.

> Date: Sat, 25 Sep 1999 20:42:57 +0100
> From: "Matthew Bond" <mgb@akira.swinternet.co.uk>
> Subject: Re: Traveller Player Roster ( was RE: Census time: the Active
Campaign Census)
<snip>
> aka themightystrom on eBay, still filling out my Traveller collection when
> oriontwin doesn't beat me to it <g>

The themightystrom, eh?

You #^*@%&!  (just kidding!!)

In my brief, intense, and expensive foray onto eBay, I often found myself
competing with 'themightystrom'.  A dread name that portends terror and
frightens small children.  No bid is safe!  : )

Kurtis
(aka Hawkshere)

------------------------------

Date: Sun, 26 Sep 1999 02:27:59 -0400
From: Glenn Grant <neo@total.net>
Subject: Re: Traveller Player Roster

>Eris said:
>
>>It occurs to me that it would also be a good thing to compile a
>>roster (name and location) of our fellow TML Travellers.  I'll start
>>it off...

Glenn Grant, Montreal, Quebec

(aka Mustapha Shakui Berenghi Jones in Ross Coburn's Reaver's Deep MT
campaign [on hiatus])
(aka Alyeska Dalal in Roderick Elliot's T4 campaign "Beyond the Pale"
[defunct])
(aka Dr. Ilbren Dinaskir in Roderick Elliot's T4 campaign "Long Day's
Journey Into Night" [defunct])

Still working on highly heretical non-OTU campaign background (3 years and
counting!). Perhaps will actually run it some day. Definitely T5.

Best,

 GMG

   ------------------------Glenn Grant------------------------
                         <neo@total.net>
      "I don't want to achieve immortality through my work.
        I want to achieve it by not dying." -- Woody Allen

------------------------------

Date: Sun, 26 Sep 1999 00:00:12 -0700
From: Richard Hough <rdhough@home.com>
Subject: Re: Traveller Player Roster

>> It occurs to me that it would also be a good thing to compile a
>> roster (name and location) of our fellow TML Travellers.

Richard Hough, Vancouver, BC, Canada

------------------------------

Date: Sun, 26 Sep 1999 03:14:42 -0400
From: "DaveShayne" <daveshayne@email.msn.com>
Subject: RE Traveller Players Roster

David Shayne, Ypsilanti, MI, USA, daveshayne@email.msn.com

Rules systems: CT,MT,TNE,T4
Still need to scrape the cash together for GT

No poor dumb BEM ever won an interstellar war by
dying for it's species. You win the war by making
the other poor dumb BEM die for it's.
     - Jarl Grg Es P'Ton

(A moment of silence for George C Scott)

------------------------------

Date: Sun, 26 Sep 1999 00:25:55 -0700 (PDT)
From: Craig Berry <cberry@cinenet.net>
Subject: Re: Traveller Player Roster

Craig Berry, Los Angeles, CA, USA, cberry@cinenet.net

- -- 
   |   Craig Berry - cberry@cinenet.net
 --*--    Home Page: http://www.cinenet.net/users/cberry/home.html
   |      "There it is; take it."  - William Mulholland

------------------------------

Date: Sun, 26 Sep 1999 00:37:43 -0400
From: "Keven R. Pittsinger" <jamstar@accesstoledo.com>
Subject: Re: Traveller Player Roster ( was RE: Census time: the Active  Campaign Census)

> In a message dated 9/25/99 3:14:13 AM !!!First Boot!!!, eris@pcola.gulf.net 
> writes:
> 
> << t occurs to me that it would also be a good thing to compile a
>  roster (name and location) of our fellow TML Travellers.  I'll start
>  it off...
>  
>  Eris Reddoch, Pensacola, Florida, USA >>
> 
> Seth C. Kimmel, Las Vegas, Nevada, USA

Seth, you any relation to Jimmy Kimmel, from 'Win Ben Stein's Money'?

Keven

- -- 
tc++ tm+ tn t4- to ru++ ge+ 3i c+ jt au st- ls pi+ ta+ he+ so- vi zh sy
- ------------------------------------------------------------------------------
                                                     Science-Fiction Adventure
                                                     In Reavers' Deep

------------------------------

Date: Sun, 26 Sep 1999 01:03:53 +0100
From: "Dr. Nik" <sharik@barrayar.demon.co.uk>
Subject: Re: TML Traveller Roster, 1st pass

Nik Whitehead, St. Andrews, Fife, Scotland, sharik@barrayar.demon.co.uk

Nik
- --------------------------------------------------------------
     Nik Whitehead C885587-B S zh++ as+ da+ kk-- A 224
sharik@barrayar.demon.co.uk    http://www.barrayar.demon.co.uk
           Having the moral high ground is good.
   Having the moral high ground and a meson gun is better.

------------------------------

Date: Sun, 26 Sep 1999 09:35:44 +0100
From: SD Mooney <dom@cybergoths.u-net.com>
Subject: Gaming Clubs

Hi all,

As we're talking about campaigns, taking a roster etc at the moment, I
thought that I'd mention the following:

My local gaming club has recently had a number of people leave (job
changes, moving to university). As a result, numbers have thinned down
somewhat. We've got a big venue with cheap drinks/snacks where we meet
every Thursday, 1930 to 2300hrs. The club is based in Chester, UK. If
anyone is interested drop me a line and I'll give you details (the venue
has changed in the last year). There's plenty of space to let RPGrs, CCGrs
and Wargamers coexist.

ObTrav: although there isn't a Traveller game at the moment, I'll happily
run one. And you may even get to playtest some BITS material.

Cheers,

Dom

- ----------Dom Mooney---dom@cybergoths.u-net.com------------
                       MiB - Marines in Battledress
   "Protecting the Imperium from the Scum of the Galaxy"
Rob Prior's Mac software @ http://www.bits.org.uk/ 

------------------------------

Date: Sun, 26 Sep 1999 09:42:49 +0100
From: SD Mooney <dom@cybergoths.u-net.com>
Subject: Re: Non-Solomani Religions

"Benyamene' ZeAbe' Akella" <xrp@sierratel.com> writes:

>> Note: we cannot use the URP for the usual DGP copyright issues...
>
>Surely we could use the /term/ URP if another system was created, right? I
>mean, since Universal ??? Profile is a standard, as long as the origional
>coding system was scrapped, DGP would have no basis for a lawsuit, would
>they? Someone familiar with these laws should organize a sapping of the
>defenses, ie: altering enough of DGP material to invalidate copyright
>objections. Information wants to be free.

That may be correct (Bloo can answer better). However, in the case of 101
Religions all the Religions originally had URP codes, and there was a
wonderful expansion to the URP written by someone (the name escapes me
without digging into the files - it may have been Peter Newman). However,
we ended up dropping the URP to avoid issues with DGP. However, the
religions are generally grouped by URP type.

If you look at both IG and SJG's releases they are (were) covering the same
areas that DGP did, but in a different way, Thanks to Mr Sanger's
intransigence the DGP material is being written out of Traveller canon,
which is a shame.

With the amount of material generated by SJG, I suspect T5 will have to
focus on background packs (like M0) rather than service books when it comes
out.

Dom

- ----------Dom Mooney---dom@cybergoths.u-net.com------------
                       MiB - Marines in Battledress
   "Protecting the Imperium from the Scum of the Galaxy"
Rob Prior's Mac software @ http://www.bits.org.uk/ 

------------------------------

Date: Sun, 26 Sep 1999 09:47:26 +0100
From: SD Mooney <dom@cybergoths.u-net.com>
Subject: Re: Personal income tax for PC's (somewhat long)

Mark Watson <markw@antares.demon.co.uk> writes:

>There are formulae in Pocket Empires for calculating the tax rate. Although
>this is M0 and a Pocket Empire is by definition pre-imperial, it works as a
>local tax rate - the only real issue is whether you treat the imperial levy as
>an additional "discretionary" (in PE terms) tax or as something covered by the
>existing rate.
>
>Just as an aside, I think the EU, which has a similar relationship to its member
>states, mostly recovers revenue from a share in indirect (ie sales) tax - there
>is an agreed minimum rate of 15% within Europe (although in the UK we pay 17.5%,
>this rate originally introduced to cover the cost of the poll tax disaster).

I think that the EU actual recovers revenue through a direct levy on each
member government based on population and overall economic condition. The
VAT (sales) tax rate has a minimum rate to harmonise taxation across the
EU. (It's a while since I looked at it so I could be wrong).

>If you don't have PE then you can get hold of Stuart Ferris'
>excellent WBD program which includes the PE tax calculations.

If you do have PE you may like to look at Andrew Moffatt-Vallance's
excellent Pocket Empires spreadsheet (Excel 5) on the BITS website
(http://www.bits.org.uk/) on the Archive page.

Dom

- ----------Dom Mooney---dom@cybergoths.u-net.com------------
                       MiB - Marines in Battledress
   "Protecting the Imperium from the Scum of the Galaxy"
Rob Prior's Mac software @ http://www.bits.org.uk/ 

------------------------------

Date: Sun, 26 Sep 1999 09:58:22 +0100
From: SD Mooney <dom@cybergoths.u-net.com>
Subject: Re: Slightly OT: Religion

Black ICE <wombat@premier.net> writes:
>I would also recommend Orson Scott Card's _Speaker for the Dead_ and
>_Xenocide_, both of which deal, in part, with Catholic missionary work
>among a non-human sentient species.

I would also recommend looking at 'The Sparrow' by Mary Doria Russell,
which deals with an STL Jesuit mission to Alpha Centuri. It is very
gripping and quite interesting, especially the interactions with the aliens.

Dom

- ----------Dom Mooney---dom@cybergoths.u-net.com------------
                       MiB - Marines in Battledress
   "Protecting the Imperium from the Scum of the Galaxy"
Rob Prior's Mac software @ http://www.bits.org.uk/ 

------------------------------

Date: Sun, 26 Sep 1999 10:06:11 +0100
From: SD Mooney <dom@cybergoths.u-net.com>
Subject: Re: Milieu 0

Thad Coons <Sapience@compuserve.com> wrote:
> My handwave for this goes:
>   The Sylean Federation had fairly stringent membership
>requirements, including the adoption of the full apparatus of
>Federation bureacracy. Many planets that did not wish to meet
>these standards had various degrees of diplomatic, military, and
>economic alliance with the Federation. The Federation itself had
>been completely dominated by Sylea. One of Cleon's earliest and
>most important political victories was the admission of another
>high-population world. (Shudusham and Shaaak are good candidates)
>The old guard Sylean conservatives lost control of the Senate and
>the Federation (as they had feared) and Cleon led the fight for
>reduced bureacracy, taxation, and relaxed membership
>requirements.
>    As membership requirements were relaxed, admission into the
>Federation was made (for purposes of law and noble precedence)
>retroactive to the time when the reduced requirements had been
>met.  This explains the apparent discrepancy in the size of the
>late Sylean Federation according to the different maps both
>dating to c. -25 IE. By a conservative Sylean standard of
>membership, the smaller map is correct. By a later, liberal
>standard, the larger one reflects imperial growth better.


I can't remember if I responded earlier, but this looks really good.

Out of curiosity is anyone interested in a detailed subsector for MO with
plots, npcs and ships? It's an idea we've kicked around for a bit.

Dom

- ----------Dom Mooney---dom@cybergoths.u-net.com------------
                       MiB - Marines in Battledress
   "Protecting the Imperium from the Scum of the Galaxy"
Rob Prior's Mac software @ http://www.bits.org.uk/ 

------------------------------

Date: Sun, 26 Sep 1999 22:01:54 +1200
From: "Mike Smith" <mjsmith@staff.salcom.co.nz>
Subject: Re: SEC: UNCLASSIFIED Bayonets are better - they leave thehairsmooth and silky

> > ObTrav:  What types of 3I long arms are/are not suitable for bayonet
> > use?
>
> Lasers, obliviously.  IMTU, they're *WAY* too fragile to use as a polearm.

Also, the various F/PGMPs.  Way too heavy without the gravitic thang that
helps you heft it, though it'd make a mediocre club...

When it comes to inverting a fgmp, holding by the pointy end, hefting it at
things - ya better make damn sure the thing is turned off *permanently*
first!!!

[scene pops to mind: point blank to bad guy, squeeze trigger, gun jams,
swing it around, hold by barrel, hit bad guy with lumpy wooden bit, gun
unjams itself at inopportune moment... bugger]

/Mike/

------------------------------

Date: Sun, 26 Sep 1999 07:03:32 EDT
From: SciFiFan56@aol.com
Subject: Re: TML Roster

Bab Range, Elizabethtown, Kentucky.

------------------------------

Date: Sun, 26 Sep 1999 07:07:09 EDT
From: SciFiFan56@aol.com
Subject: (no subject)

unsubscribe traveller

------------------------------

Date: Sun, 26 Sep 1999 07:15:13 EDT
From: SciFiFan56@aol.com
Subject: unsubscribe traveller mailing list

unsubscribe traveller list

------------------------------

Date: Sun, 26 Sep 1999 09:10:17 -0300
From: Michel Vaillancourt <misha@empire.atlantic-online.ns.ca>
Subject: Re: One question answered, another asked...

At 08:05 PM 25/09/1999 -0700, you wrote:
>...
>>per man carried.  The design is quite capable of kicking the snot out of an
>>SDB squadron by itself. However, for any serious invasion, she'd need full
>
>Dear degenerate scum of Joyeuse:
>  Have you considered exporting your mind-altering chemicals to the 3I -
>they certainly need something to help them ignore what passes for their
>civilization!

        Actually, we've none left to export to the 3i, since your
illustrious leader's wife just bought our entire annual production in one
swat with your illustrious leader's "Imperial Express Card".  Rather
impressive purchase limit, he must have...

>  To paraphrase one of the great tracts of Terran political philosophy,
>"War is Peace", but only in a closed system where absolute military
>efficiency is no longer relevant.

        Oh,  *yawn*...  Drowning in defense funding as you are, and you
chide someone else about thrift?  Apparently your illustrious leader's wife
has been sharing with her husband's friends.

>  That is, if you think that a star-kow with no armour can whack anything
>(let alone an SDB built by true technocratic fasc^h^h real men) resembling
>a warship then you're welcome to drop by for tea.

        Well then, shall we say one unescorted _Andrew Young_ against an
equivalent tonnage of SDB's produced in your shipyards at your tech level?
Be sure to put on plenty of that much vaunted armor...  a USP T CPAWs strips
it off pretty quickly;  it'd be embarassing to have that 165 laser batteries
summarily sand all your weapons off.
        You vermin are TL C, yes?   So,  you can ignore the meson bays and
effectively all but 25% of the nuclear missiles I fire.  You can't get a
ship big enough to avoid size difference criticals...
        ...Yes, I am fairly sure I can trash 91dktons of TL C SDB's with the
_Andrew Young_...  I probably shouldn't even need to lauch the _Bulldogs_
for a PD screen.  Agreeably, should I be dealing with an Esperanzan-style
sky-darkening horde of missile boats or fighters, the lack of armor belt
will result my getting my hull sanded smooth.  However against SDB's, I
should do just fine.
        If you wish to make it interesting, how about we double the tonnage
to 182,000dtons and I'll bring in three escorts?  You should be able to
build some mighty impressive defenses with your "true technocratic fasc^h^h
real men".

>        Yours, etc.,
>                The Serendip Combine
>
        Wishing you (down a gravity) well,
        Military Democratic Combine of Joyeuse & Quichote        


        // Comments:  So, scrum it out via IRC?  I should be available next
Friday night after 9pm AST.  All bluster aside, I actually do expect you to
win....  Vs a TL B opponent, I suspect it would be no-contest in the _Andrew
Young_'s favor.  Since at TL C you get meson screens that practically render
you immune to the 12 meson bays, it's just going to take too long to blow
your 12-point armor belt off before the missiles and lasers can fillet you.
Due to the computer difference, I'll hit and penetrate with the meson bays
on about 6% of shots, or about once every two rounds of fire (presuming you
have an agility of 6).  On an average damage roll of 7+6=13, I kill the jump
drive you don't own.  The CPAWs is going to be the biggest problem you have,
since I automatically hit with it and then score 27 radiation hits with
it....  so I should mission-kill one ship of yours every round.  I just
doubt I'll last long enough to nail them all.
          I expect to take at least 30dktons of SDB with me, but that isn't
the point.  =)  At TL C and above, she does need combat escorts for an
opposed entrance. //

        --Michel

	-+=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=+-
	Michel R. Vaillancourt	misha@atlantic-online.ns.ca
				ICQ # 31172292
	"Reality Error in Progress....
			....Do Not Adjust Your Penguin"	
	-+=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=+-
	Into Cyberpunk?  Check Out:
		"http://www.atlantic-online.ns.ca/cp2020"
	Into Traveller?  Check Out:
		"http://www.atlantic-online.ns.ca/traveller"
	-+=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=+-
	***REMEMBER - Always virus-check your emails ***
	-+=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=+-

------------------------------

End of Traveller-digest V1999 #1128
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